I am George Ostrobrod, a senior software engineer focused on graphics, image processing, and GPU systems for creative tools, mobile apps, and XR.

About

Background, experience, and focus areas in graphics, imaging, GPU systems, and product engineering.

Apps

Graphics, simulation, and image-processing experiments.

Blog

Notes on graphics programming, shaders, Metal, image processing, and engineering practice.

Metal Intro

Introductory articles about Apple Metal and GPU programming.

Metal Tools

Articles about shader debugging, GPU tooling, and practical graphics development.

Talks

Presentations, recordings, and technical materials.

Telegram

Ongoing notes on graphics, apps, and engineering.

YouTube

Videos about graphics, simulations, shaders, and visual systems.

Contact

Get in touch for graphics, imaging, GPU, XR, or creative-tooling work.